8/12/2020 0 Comments Bleach Vs One Piece 5.25 Epicwar
As before, every impacted unit is definitely slowed, takes harm over period, but debuff cannot end up being dispelled by capabilities only dispellable by regular duration working out there or by killing any valid focus on with an attack (not spell).For every impacted leading man (not illusion) caster gets 12 movespeed reward and multiplicative harm opposition, 681012 per level per each impacted.
DPS 20304050, duration 8, manacost 125, toss variety 800, AoE 450, cooldown 24211815. Silences right now also depend like normal debuffs (cant end up being cleared by allied purges). This also contains Exp bounty: resources of some summons on maximum lvl somewhat increased. Will not really destroy allied creepheroes (including spiritbear) when exiting. HP get is counted like regular Heal and can therefore be amplified. Energetic cooldown 0 - 15, slows down foe, non-hero systems are also rooted for 3s. Slows foes slightly and problems every second, increases length of time by 1 2nd for each strike by a leading man on cursed foes. Aghanim update allows catching 1 even more unit, picks nearest main character (or illusion). Bleach Vs One Piece 5.25 Epicwar Full Quantity OfPulse period of time from 0.35 sec to provides full quantity of pulses in 3s duration.
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